Survey Solver 2D Import & Export Converter V1.1

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SS Converter Mel Script (3DE4, PF2011 and PF5 no support!)

 


IXIR 2D Track Editor; It's capable of 2D tracks and Mask files of softwares like 3D Equalizer, PFTrack, Boujou, SynthEyes, Matchmover, Movimento, Nuke, Shake, Fusion, After Effects, Combustion 

* Edit Tracks and Masks  * Flexible Data Grid Table * Use Planar Tracking in 3D Tracking Softwares
* Mask files to Mask files * Trackers to Trackers * Masks to Trackers * Trackers to Masks

IXIR 2D Track Editor V1.54

 

Features

Import

3D Equalizer 2d Track File V3(*.ascii, *.txt)( 2d&Backprojection)
PFTrack 2d Track File V4(*.2dt, *.3dt)( 2d&Backprojection)
Boujou 2d Track File(*.txt)( 2d&Backprojection)
SynthEyes 2d Track File(*.txt)( 2d&Backprojection)
Movimento 2d Track File(*.rz2)( 2d&Backprojection)
Maya Live 2d Track File(*.txt)( 2d)
Maya Locator/3D, use animate camera with 3d locators as import
 

Export

3D Equalizer 2d Track File V3(*.ascii, *.txt)
PFTrack 2d Track File V4(*.2dt)
Boujou 2d Track File(*.txt)
SynthEyes 2d Track File(*.txt)
Movimento 2d Track File(*.rz2)
Maya Live 2d Track File(*.txt)
Maya Locator/2D, create 2d locators on Image Plane

How’s converter useful? 

Use all software’s auto track  results in same project.
Use advantage features of some  tracking software’s in other software’s. (e.g. 3DE’s marker track mode)
Maya is not final part of pipeline, use it in the middle of process.
Work on 2d tracks, 2dProjections or solved Maya scenes of tracking software’s.
you can collect all data in which software you want, and solve there.

 

How to use 3d Tracking Software's for Import&Export.
 


3D Equalizer

 


Import 2D Tracks in 3D Equalizer

Import_Multiple_Tracks Tcl on Tcl Scripts button.If you don't have it can be downloaded on Import_Multiple_Tracks.3detcl

Explanation by owner :
            "This scripts expects to import a special ASCII file. This file contains 2D tracking curves and point identifiers.
If no point object with respective identifier exists, then a new point object is created and the respective
2D tracking curve will be associated to it. If a point object with the same identifier already exists, its 2D
tracking curve will be replaced with the one found in the ASCII file."


 


 

Export 2D Tracks in 3D Equalizer
Export_Multiple_Tracks Tcl on Tcl Scripts button.If you don't have it can be downloaded on Export_Multiple_Tracks.3detcl

Explanation by owner :
            "The 2D tracking curves and identifiers of the currently selected points, tracked in the currently
selected sequence will be written into a special ASCII file."


 


 

Export Backprojections as Tracks in 3D Equalizer
Export_Backprojection_Curves Tcl on Tcl Scripts button.If you don't have it can be downloaded on Export_Backprojection_Curves.3detcl

Explanation by owner :
            "The backprojected 2D tracking curves ("green crosses") of all selected points of the currently selected pointgroup,
tracked in the currently selected sequence are written into a single ASCII file."


PFTrack

 

Import 2D Tracks in PFTrack
2d Tracks have own file format. *.2dt (Human Readable)

Explanation by owner :
            "Load 2D tracking positions as user or auto-features. The format of the
tracking file must be the same as the files generated by the 2D tracking export plugin:
“feature name”
<number of frames>
<frame number> <x> <y> <residual>"
   
     


 


Export 2D Tracks and 2D Backprojections in PFTrack
2d Tracks have own file format. *.2dt (Human Readable)
Backprojections have own file format. *.3dt (Human Readable)

Explanation by owner :
                "Right-click on either the ‘Tracking Exports’ entry in the Shot Overview,
or on an existing export name to display a popup menu with the following options:"

           
 


Boujou

 

Import 2D Tracks in Boujou
Import 2d Tracks' file type  is *.txt (Human Readable).

Explanation by owner :
            "It is possible to import a text file containing 2D track data. You can either import all the feature tracks that you need,
or just import a small number of good ones and then feature track again. You can import feature tracks at any time."

        


 

Export 2D Tracks and 2D Backprojections in Boujou
Export file type  is *.txt (Human Readable).

Explanation by owner :
            "Raw feature tracks and 3D predictions can all be exported as 2D tracks. Exporting 3D predictions as 2D tracks has
the added benefit of providing you with tracks that last for the entire length of the sequence. There are several format options
to allow you to export the 2D tracks to suit your compositor. The tracks can be scaled to that you can transfer the tracks
between projects of different resolutions."

       


SynthEyes

 

Import 2D Tracks in SynthEyes
Import 2d Tracks' file type  is *.txt (Human Readable).

Explanation by owner :
                "The File/Import/Import 2-D Tracker Paths import can be used to read the output of the 2-D exporter, or from other programs as well.
The import script offers a similar set of controls to the exporter:
            After each tracker is read, it is locked up. You can unlock and modify it as necessary. The tracking data file contains only the basic path data,
so you will probably want to adjust the tracker size, search size, etc. If you will be writing your own tracker data file for this script to import,
note that the lines must be sorted so that the lines for each specific tracker are contiguous, and sorted in order of ascending frame number.
This convention makes everyone’s scripts easier. Also, note that the tracker names in the file never contain spaces,
they will have been changed to underscores.

 

   


 

Export 2D Tracks and 2D Backprojections in SynthEyes
Export file type  is *.txt (Human Readable).

Explanation by owner :
                "The 2-D tracks box controls whether or not the raw 2-D tracking data is output; this is not necessarily mandatory, as you’ll see.
The 3-D tracks box controls whether or not the 3-D path of each tracker is included―this will be the 2-D path of the solved 3-D position,
 and is quite smooth. In the example, 3-D paths are exported and 2-D paths are not, which is the reverse of the default. When the 3-D paths are exported,
an extra Suffix for 3-D can be added to the tracker names; usually this is _3D, so that if both are output, you can tell which is which.
                Finally, the Extra Points box controls whether"

   

 


Movimento

Importing 2D Tracks in Movimento
Import 2d Tracks' file type  is *.rz2 (Human Readable).

Explanation by owner :
If you have a REALVIZ Ascii Point Tracks RZ2 file containing data on point tracks, you can import it into Movimento.
Tip:
If you have re-scaled the film, the points are re-scaled when you import them to match the new resolution of the images.


 


Export 2D Tracks in Movimento
Export 2d Tracks' file type  is *.rz2 (Human Readable).

Explanation by owner :

Use the procedure in Exporting a project and from the Save as type drop-down list,
select Point Tracks (.rz2) . Movimento exports only the point tracks of the current sequence.
Tip:
If you have several sequences you must change the current time to export the point tracks of each sequence.

You can edit this file then re-import it into Movimento.
The file created contains four object type descriptions, the tracks, the computed 2D points,
the keys and the sequence corresponding to the file (a file equals a sequence).

Creating a minimal rz2 file

For each track:
Track point
{
Id CoordX CoordY
Id CoordX CoordY
...}


 


Maya Live

 

Import 2D Tracks in Maya Live
Import 2d Tracks' file type  is *.txt (Human Readable).

Explanation by owner :
                "If the shot was tracked previously, you can load the tracked data, provided it follows a specific format.
    The tracked point file must follow a specific format:
    # Size [image width] [image height] [device aspect]
    # Pixels
    # Name [pointname]
    [pointnumber] [framenumber] [xlocation] [ylocation] [error]"

   
 


 

Export 2D Tracks in Maya Live
Export 2d Tracks' file type  is *.txt (Human Readable).

Explanation by owner :
            "Exporting track points is intended for situations when you need to start over with a new scene, but you want to use the track data you already created.
For example, to use a version 1.5 file in Maya Live 2.0, you must export the track points and import them into a new scene."

   


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